Messed around with bootable Linux CDs. Prepared web pages for release. Messed around with BitTorrent. Basically, today I played IT worker except I also did a lot of game design. At this point "design" isn't quite the right word, it's all just about tweaking the wordings of things and arguing the finer points of various corner cases and so on. It's more like development, and even more like polish.
It's amazing how very slowly things seem to go when it actually matters that you not screw up.
It's amazing how very slowly things seem to go when it actually matters that you not screw up.
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